I chose to remake the Ruins entrance from Undertale as part of my second intensive diploma assignment at AIE Sydney.
Bit of a diehard fan for the indie game, but I'm a sucker for semi-realism and wanted to add something extra to the mix. :)
Everything here was done through Maya/Mudbox 2018 under 3.5 weeks. If I get the chance again, I wouldn't mind coming back and add more to this.
Envrionment Inspiration/ref: Ta Prohm temple ruins, Dragon Age Origins -Werewolf lair.
[No texture] - The original version was exceeding Sketchfab limits.