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3D Undertale - Ruins Entrance

I chose to remake the Ruins entrance from Undertale as part of my second intensive diploma assignment at AIE Sydney.
Bit of a diehard fan for the indie game, but I'm a sucker for semi-realism and wanted to add something extra to the mix. :)

Everything here was done through Maya/Mudbox 2018 under 3.5 weeks. If I get the chance again, I wouldn't mind coming back and add more to this.
Envrionment Inspiration/ref: Ta Prohm temple ruins, Dragon Age Origins -Werewolf lair.

[No texture] - The original version was exceeding Sketchfab limits.

Final render

Final render