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Low poly outback camp (Game Environment)

Based on my concept art for the outback camp, I decided to go low poly from end to end.

Modelled in Maya/Zbrush.
Lighting was done in UE4.

Sketchfab render

Concept art

Concept art

Greybox in Maya /lighting test in UE4

Greybox in Maya /lighting test in UE4

colour test

colour test

second light test, added skybox
(UE4 human mannequin for scale)

second light test, added skybox
(UE4 human mannequin for scale)

Final render in UE4

Final render in UE4

Front render

Front render

UE4 turntable render