Grave Affairs is our final year major project as Game art and Design students at Murdoch University. It was made by a team of 4 artists and 1 programmer.
I had the pleasure to work on Grave Affairs as a 3D artist responsible for player/NPC rigging and animations.
I was also responsible for some of the low poly environment assets and recording of gameplay footage used in the game trailer.
Other aspects included troubleshooting and organizing playtesting our local multiplayer mechanics as the Test Lead for the team.
https://www.artstation.com/nathorg
https://www.artstation.com/kris_shtanko
https://www.artstation.com/eviemaygriffith
Game trailer
Responsible for modelling, texturing, rigging and animations.